V tomto tutoriále sa dozvieme o direktívach preprocesorov, dostupných smerniciach v C # a o tom, kedy, prečo a ako sa používajú.
Ako je zrejmé z názvu, direktívy preprocesora sú blokom príkazov, ktoré sa spracujú pred spustením samotnej kompilácie. Direktívy preprocesora C # sú príkazy pre kompilátor, ktoré ovplyvňujú proces kompilácie.
Tieto príkazy určujú, ktoré oddiely kódu sa majú kompilovať alebo ako spracovať konkrétne chyby a varovania.
Direktíva preprocesora C # začína # (hash)
symbolom a všetky direktívy preprocesora trvajú jeden riadok. Direktívy predprocesora sú new line
skôr ukončené znakom ako semicolon
.
Direktívy predprocesora dostupné v C # sú:
Prípravné smernice v C #Predbežná smernica | Popis | Syntax |
---|---|---|
#if | Skontroluje, či je výraz preprocesora pravdivý alebo nie |
#if preprocesorový výrazový kód na zostavenie #endif |
#elif | Používa sa spolu s #if na kontrolu viacerých výrazov preprocesora |
#if preprocesorový výraz-1 kód na kompiláciu #elif preprocesorový-výraz-2 kód na kompiláciu #endif |
#else | Používa sa spolu s #if na vytvorenie zloženej podmienenej smernice. |
#if preprocesorový výrazový kód na kompiláciu #elif kód na kompiláciu #endif |
#endif | Používa sa spolu s #if na označenie konca podmienenej smernice |
#if preprocesorový výrazový kód na zostavenie #endif |
#define | Používa sa na definovanie symbolu |
# definovať SYMBOL |
#undef | Používa sa na nedefinovanie symbolu |
#undef SYMBOL |
#warning | Umožňuje nám vygenerovať varovanie úrovne 1 z nášho kódu |
#warning warning-message |
#error | Umožňuje nám vygenerovať chybu z nášho kódu |
# error error-message |
#line | Umožňuje nám upraviť číslo riadku a názov súboru kompilátora tak, aby zobrazovali chyby a varovania |
#line line-number file-name |
#region | Umožňuje nám vytvoriť oblasť, ktorú je možné rozšíriť alebo zbaliť pri použití editora kódu Visual Studio |
#regiony s popisom regiónu #endregion |
#endregion | Označuje koniec regiónu |
#regiony s popisom regiónu #endregion |
#pragma | Poskytuje prekladaču špeciálne pokyny na kompiláciu súboru, v ktorom sa nachádza. |
#pragma pragma-name pragma-argumenty |
# definovať smernicu
- Táto
#define
smernica nám umožňuje definovať symbol. - Symboly, ktoré sú definované pri použití spolu so
#if
smernicou, sa vyhodnotia ako pravdivé. - Tieto symboly možno použiť na určenie podmienok pre kompiláciu.
- Syntax:
# definovať SYMBOL
- Napríklad:
#define TESTOVANIE
TESTOVANIE je tu symbol.
#undef smernica
- Táto
#undef
smernica nám umožňuje nedefinovať symbol. - Undefined symbols when used along with
#if
directive will evaluate to false. - Syntax:
#undef SYMBOL
- For example:
#undef TESTING
Here, TESTING is a symbol.
#if directive
- The
#if
directive are used to test the preprocessor expression. - A preprocessor expression may consists of a symbol only or combination of symbols along with operators like
&&
(AND),||
(OR),!
(NOT). #if
directive is followed by an#endif
directive.- The codes inside the
#if
directive is compiled only if the expression tested with#if
evaluates to true. - Syntax:
#if preprocessor-expression code to compile< #endif
- For example:
#if TESTING Console.WriteLine("Currently Testing"); #endif
Example 1: How to use #if directive?
#define CSHARP using System; namespace Directive ( class ConditionalDirective ( public static void Main(string() args) ( #if (CSHARP) Console.WriteLine("CSHARP is defined"); #endif ) ) )
When we run the program, the output will be:
CSHARP is defined
In the above program, CSHARP
symbol is defined using the #define
directive at the beginning of program. Inside the Main()
method, #if
directive is used to test whether CSHARP
is true or not. The block of code inside #if
directive is compiled only if CSHARP
is defined.
#elif directive
- The
#elif
directive is used along with #if directive that lets us create a compound conditional directive. - It is used when testing multiple preprocessor expression.
- The codes inside the
#elif
directive is compiled only if the expression tested with that#elif
evaluates to true. - Syntax:
#if preprocessor-expression-1 code to compile #elif preprocessor-expression-2 code-to-compile #endif
- For example:
#if TESTING Console.WriteLine("Currently Testing"); #elif TRAINING Console.WriteLine("Currently Training"); #endif
#else directive
- The
#else
directive is used along with#if
directive. - If none of the expression in the preceding
#if
and#elif
(if present) directives are true, the codes inside the#else
directive will be compiled. - Syntax:
#if preprocessor-expression-1 code to compile #elif preprocessor-expression-2 code-to-compile #else code-to-compile #endif
- For example:
#if TESTING Console.WriteLine("Currently Testing"); #elif TRAINING Console.WriteLine("Currently Training"); #else Console.WriteLine("Neither Testing nor Training"); #endif
#endif directive
- The
#endif
directive is used along with#if
directive to indicate the end of#if
directive. - Syntax:
#if preprocessor-expression-1 code to compile #endif
- For example:
#if TESTING Console.WriteLine("Currently Testing"); #endif
Example 2: How to use conditional directive (if, elif, else, endif) ?
#define CSHARP #undef PYTHON using System; namespace Directive ( class ConditionalDirective ( static void Main(string() args) ( #if (CSHARP && PYTHON) Console.WriteLine("CSHARP and PYTHON are defined"); #elif (CSHARP && !PYTHON) Console.WriteLine("CSHARP is defined, PYTHON is undefined"); #elif (!CSHARP && PYTHON) Console.WriteLine("PYTHON is defined, CSHARP is undefined"); #else Console.WriteLine("CSHARP and PYTHON are undefined"); #endif ) ) )
When we run the program, the output will be:
CSHARP is defined, PYTHON is undefined
In this example, we can see the use of #elif
and #else
directive. These directive are used when there are multiple conditions to be tested. Also, symbols can be combined using logical operators to form a preprocessor expression.
#warning directive
- The
#warning
directive allows us to generate a user-defined level one warning from our code. - Syntax:
#warning warning-message
- For example:
#warning This is a warning message
Example 3: How to use #warning directive?
using System; namespace Directives ( class WarningDirective ( public static void Main(string() args) ( #if (!CSHARP) #warning CSHARP is undefined #endif Console.WriteLine("#warning directive example"); ) ) )
When we run the program, the output will be:
Program.cs(10,26): warning CS1030: #warning: 'CSHARP is undefined' (/home/myuser/csharp/directives-project/directives-project.csproj) #warning directive example
After running the above program, we will see the output as above. The text represents a warning message. Here, we are generating a user-defined warning message using the #warning
directive.
Note that the statements after the #warning
directive are also executed. It means that the #warning
directive does not terminate the program but just throws a warning.
#error directive
- The
#error
directive allows us to generate a user-defined error from our code. - Syntax:
#error error-message
- For example:
#error This is an error message
Example 4: How to use #error directive?
using System; namespace Directive ( class Error ( public static void Main(string() args) ( #if (!CSHARP) #error CSHARP is undefined #endif Console.WriteLine("#error directive example"); ) ) )
When we run the program, the output will be:
Program.cs(10,24): error CS1029: #error: 'CSHARP is undefined' (/home/myuser/csharp/directives-project/directives-project.csproj) The build failed. Please fix the build errors and run again.
We will see some errors, probably like above. Here we are generating a user-defined error.
Another thing to note here is the program will be terminated and the line #error directive example
won't be printed as it was in the #warning
directive.
#line directive
- The
#line
directive allows us to modify the line number and the filename for errors and warnings. - Syntax:
#line line-number file-name
- For example:
#line 50 "fakeprogram.cs"
Example 5: How to use #line directive?
using System; namespace Directive ( class Error ( public static void Main(string() args) ( #line 200 "AnotherProgram.cs" #warning Actual Warning generated by Program.cs on line 10 ) ) )
When we run the program, the output will be:
AnotherProgram.cs(200,22): warning CS1030: #warning: 'Actual Warning generated by Program.cs on line 10' (/home/myuser/csh arp/directive-project/directive-project.csproj)
We have saved the above example as Program.cs
. The warning was actually generated at line 10
by Program.cs
. Using the #line
directive, we have changed the line number to 200
and the filename to AnotherProgram.cs
that generated the error.
#region and #endregion directive
- The
#region
directive allows us to create a region that can be expanded or collapsed when using a Visual Studio Code Editor. - This directive is simply used to organize the code.
- The #region block can not overlap with a
#if
block. However, a#region
block can be included within a#if
block and a#if
block can overlap with a#region
block. #endregion
directive indicates the end of a#region
block.- Syntax:
#region region-description codes #endregion
Example 6: How to use #region directive?
using System; namespace Directive ( class Region ( public static void Main(string() args) ( #region Hello Console.WriteLine("Hello"); Console.WriteLine("Hello"); Console.WriteLine("Hello"); Console.WriteLine("Hello"); Console.WriteLine("Hello"); #endregion ) ) )
When we run the program, the output will be:
Hello Hello Hello Hello Hello
#pragma directive
- The
#pragma
directive is used to give the compiler some special instructions for the compilation of the file in which it appears. - The instruction may include disabling or enabling some warnings.
- C# supports two
#pragma
instructions:#pragma warning
: Used for disabling or enabling warnings#pragma checksum
: It generates checksums for source files which will be used for debugging.
- Syntax:
#pragma pragma-name pragma-argumenty
- Napríklad:
#pragma warning disable
Príklad 7: Ako používať direktívu #pragma?
using System; namespace Directive ( class Error ( public static void Main(string() args) ( #pragma warning disable #warning This is a warning 1 #pragma warning restore #warning This is a warning 2 ) ) )
Keď spustíme program, výstup bude:
Program.cs (12,22): warning CS1030: #warning: 'This is a warning 2' (/home/myuser/csharp/directive-project/directive-project.csproj)
Vidíme, že na výstupnej obrazovke sa zobrazuje iba druhé varovanie .
Je to preto, že sme pôvodne deaktivovali všetky varovania pred prvým varovaním a obnovili sme ich až pred druhým varovaním. To je dôvod, prečo bolo prvé varovanie skryté.
Môžeme tiež deaktivovať konkrétne varovanie namiesto všetkých.
Ak sa chcete dozvedieť viac #pragma
, navštívte #pragma (referencia C #).